|2013 Ultimate Ascent – Aunt Jemima
Human Player- Blake(regional)/Dean(worlds)ULTIMATE ASCENT is played
by two competing alliances on a
flat, 27 x 54 foot field. Each
Alliance consists of three robots,
and they compete to score as
many discs into their goals as
they can during a two (2)-minute
and fifteen (15)-second match.
The higher the goal in which the
disc is scored, the more points
the Alliance receives.
The match begins with a fifteen (15)-second Autonomous Period in which robots
operate independently of driver inputs. Discs scored during this period are worth
additional points. For the remainder of the match, drivers control robots and try to
maximize their alliance score by scoring as many goals as possible.
The match ends with robots attempting to climb up pyramids located near the middle of
the field. Each robot earns points based on how high it climbs.This robot was design to focus on simplicity. 6WD kitbot frame with four CIM motors powering the drive allowed for sufficient torque and speed. It’s one point dumper allowed for extremely accurate scoring, and it’s quick pickup made it unique among other competitors. It had two wooden passive hangers that were in position when the dumper was in the upright position, which allowed for last second hanging. The drop down intake made the footprint of the robot to maximum dimensions in order to make it easier to block other robots from getting to their goals.